![]() New armors contain completely new penetration and health values.Min & Max damage, effective distance, reload and movement values have been changed for all guns.All character base damage multipliers have changed.Completely new gameplay balancing has been implemented to fit the addition of new armors.You’ll have more decisions and ways to create different tactics making each match feel unique We are introducing Helmets and Heavy Kevlar to Critical Ops to enable additional early-mid-late game strategies.For more information on armor balancing:.Re-buying price for all armor options requires you to pay the full amount.Each Armor option can be bought individually to create different variations.Unlike the old one, which covered the whole body. Armor pieces only protect specific body parts.Armor protects against Frag Grenade damage much better.Heavier armors reduce screen shaking more. Every single armor option mitigates and protects against aim punch now.Heavier armor reduces it more than light ones. ![]() All armor options decrease movement speed.1.33.0 release notes - Critical Ops C-OPSġ.33.0 is now available on both Android and iOS ARMOR REWORK:
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